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Arcosanti, Arizona
ITALIAN ARCHITECT Paolo Soleri came to the
United States in 1947 to study with Frank Lloyd Wright in Arizona.
In the barren desertscape of Cordes Junction he began to develop
Arcosanti, a prototype town designed for seven thousand people,
based on his theory of "arcology," in which he fuses concepts of
ecology and architecture. "Arcology advocates cities designed to
maximize the interaction and accessibility associated with an urban
environment; minimize the use of energy, raw materials and land,
reducing waste and environmental pollution," writes Soleri. The
town has in fact been under construction since 1970, but, like any
practical homage to an impractical theory has become more a spectacle
than an actual town -- or, as Soleri himself puts it, a "laboratory"
for urban planning. This laboratory hosts lectures and concerts,
building workshops and tours; it even offers a café and gift shop.
Nevertheless, it has a mission: to develop an alternative to suburban
sprawl -- to counteract its inherently wasteful consumption of land,
energy, time, and human resources.
The arcology concept proposes a highly integrated and compact three-dimensional
urban form that would need about two percent as much land as a typical
city of similar population. Today's typical city devotes up to sixty
percent of its land to automobile functions. Arcology eliminates
the automobile from inside the city and reserves it for use outside
the city's borders. Walking would be the main form of transportation
within. Arcology would rely as much as possible on the sun, the
wind, and other renewable energy so as to reduce pollution and dependence
on fossil fuels. Experimental green cities of this kind seem to
be springing up all over the place. The new urbanists are incorporating
some of these concepts into their designs: William McDonough's Coffee
Creek Center in Indiana, for example, is being developed to create
more energy than it uses, with photovoltaic-paneled houses and wind
farms.
In Earth's Answer, Soleri calls his mission urban implosion:
"The problem I am confronting is the present design of cities only
a few stories high, stretching outward in unwieldy sprawl for miles.
As a result of their sprawl, they literally transform the earth,
turn farms into parking lots and waste enormous amounts of time
and energy transporting people, goods and services over their expanses.
My solution is urban implosion rather than explosion. In nature,
as an organism evolves it increases in complexity, and it also becomes
a more compact or miniaturized system. The city too is an organism,
one that should follow the same process of complexification and
miniaturization to become a more lively container for the social,
cultural, and spiritual evolution of [humankind]."
-- Amanda Griscom
Share your thoughts on the grandeur and squalor of cities, and on Feed's
"Street Level" special city issue, in the Loop.
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