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C O N T E N T S
P a r t O n e
INTRO | 04.22.99 Emotion Engines Austin Bunn introduces our Video Game Special Issue
ESSAY | 05.04.99 Camera Ready Village Voice film critic Gary Dauphin looks at games' cinematic innovations
ESSAY | 05.04.99 The Uses of Sim Sidewalks What happens when three urban scholars sit down to play Sim City? Steven Johnson investigates.
RE | 05.04.99 Shigeru Miyamoto William O'Shea talks to the legendary designer of Donkey Kong, Mario, and Zelda about what video games have left to acheive.
BOTTOMFEEDER | 05.04.99 Chain of Command FEED looks at the the people behind 3DO's Requiem.
DIALOG | 05.04.99 Next Level The Frontiers of Game Design ESSAY | 04.22.99 Trigger Finger Game Designer Theresa Duncan finds redemption in today's violent videogames
LOOP | 04.27.99 The Voice of the Loop FEED readers discuss video game violence and the Littleton massacre
ESSAY | 04.22.99 The Virtual History Lesson Critic Neil West wonders if gaming has gone anywhere in 20 years
RE | 04.22.99 Lands of Promise Myst creator Robyn Miller on His Next Big Secret
LINKS | 04.22.99 Replay The Best in Game Journalism
DATA | 04.22.99 High Scores Top Titles in the Game Industry
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